Teach Yourself Windows Phone Game Programming

Windows Phone

Now, there’s a practical, hands-on guide to mastering game development for Windows Phone 7 with Visual C# 2010 and XNA Game Studio 4.0. One step at a time, this book teaches all facets of mobile game development, from design through publishing via Microsoft’s Marketplace. Top game development author Jonathan S. Harbour starts with the absolute basics, making Windows Phone game development accessible even to programmers who’ve never written a game before.

Then, one step at a time, he shows how to use Microsoft’s free XNA toolset to design and construct high-performance, highly-playable games for the newest Windows Phone 7 devices. Friendly, accessible, and conversational, this book delivers a practical grounding in Windows Phone 7 game development without ever becoming overwhelming or intimidating. Each lesson builds on everything that’s come before, helping readers learn core techniques from the ground up. Readers learn key concepts, syntax, and techniques through short, practical examples that reflect the realities of modern mobile game development.

If you are using a Windows Phone 8 device, the code will still compile for it with XNA 4.0.

Portfolio Page

 

Similar Posts

  • Teach Yourself Android Game Programming (0)
    Now, there’s a practical, hands-on guide to mastering game development for Android 4.0 with the Android SDK and Eclipse IDE. One step at a time, this book teaches all facets of mobile […]
  • Celebrating 10 Years with Beginning Game Programming, 4th Edition! (0)
    The fourth edition of Beginning Game Programming has been released to celebrate it's 10th anniversary! First published in 2004, this book has been a mainstay for aspiring DirectX […]
  • Revisiting Why XNA Is Not Totally Abandonware (10)
    Discover how to create exciting and challenging games for the Xbox 360 using XNA Game Studio 4.0 and the Visual C# programming language. XNA Game Studio 4.0 for Xbox 360 Developers […]
  • Teach Yourself Windows Phone 7 Game Programming in 24 Hours (0)
    It's a heck of a long title for a book, but that's up to the publisher. I'm just busy studying Windows Phone programming via XNA 4.0 and writing about it. This book is due out in mid-summer.
  • Microsoft, Ever The Bully (6)
    I've made no attempt to hide my contempt for Microsoft, as I'm reminded daily of this company's narcissism. It's always something. You can count on them making the wrong decision […]

Leave a Reply