Batman and Robin #18: Requiem

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Batman and Robin #18 is one of the most surprising issues in the Batman canon that I have ever…well…read. That’s a misnomer because there are not any words in the issue–it might be described as a silent story. This takes place shortly after the death of Robin (aka Damian Wayne, Batman’s flesh and blood son). The impact of his son’s death is apparent on every page of this remarkable issue, from Batman visiting the scene to holding his son’s Robin suit and shedding tears, it is a heartfelt story told in freeze frames. That this comes immediately after the Joker incident means no one in the Bat-family has had a chance to rest and regroup yet before this tragedy befell them.

I finished reading all of the issues that I had purchased covering the Requiem story arc before starting in on any of them, so I got the whole story in one sitting. I had not read Batman Inc #8, and couldn’t find a copy on short notice, so I came into the story as a subscriber to the other issues and only found out about Damian’s death in passing (pun intended). This is not your typical vengeance or payback story, like so many stories in the Batman canon. Every member of the Bat-family deals with the loss in their own way, from Nightwing turning to a friend for consolation to Batgirl not quite knowing what to do to Batman rounding up several dozen criminals in a single night of over-zealous crime fighting.

There was a touching scene in Nightwing #18 where Dick was entering a state of depression and feeling isolated and alone. Before he could finish the thought, though, Batman arrived and asked him to come with him. They spent half the night just patrolling together without saying a word–something they both needed. And, this is good storytelling! I feel that these characters have real depth. I can relate and feel empathy for their struggles.

Since there are really two separate issues of Batman (when you include Detective Comics), the writers have had to creatively tell a similar but ongoing story to reflect Batman’s emotions through this trial. Interestingly, The Dark Knight was not included in the story arc again–it was not included in DOTF either, as it seems to tell a different story with different villains most of the time. Not that it’s an alternate universe, but it fills in additional stories not related to the rest of the canon.

The question I’m sure every fan is asking is: What will become of Batman and Robin, sans Robin? I have a theory about that. As any fan of Frank Miller knows, there was once a girl Robin named Carrie (as told in the story The Dark Knight Returns). A similar character to Carrie has appeared from time to time in Batman, by the name of Harper Row (see Batman #12 and #18). Will she fill in as the new Robin in B&R? I don’t think DC can get away with a comic by this title with the “and Robin” part being inconclusive. A new Robin must come forth. Not that I feel overly fond of Robin characters, but the title demands it. And, truth be told, B&R is one of the bestselling series because it appeals to a younger audience (while several other Bat comics tend to tell more mature stories).

Here are the issues in Requiem that I have read, and do plan to pick up Batman Inc. #8 and #9. Although a graphic novel collection of this story will likely be published, it will be many months from now since DC hasn’t even announced a “Death of the Family” collection yet.

  1. Batman #18
  2. Detective Comics #18
  3. Batman and Robin #18
  4. Batgirl #18
  5. Catwoman #18
  6. Red Hood and the Outlaws #18
  7. Batman Inc #8 and #9 (dnr)
  8. Teen Titans #18 (dnr)

I am not a reader of Teen Titans or World’s Finest, and really not of Red Hood, though I bought it on impulse and curiosity. Red Hood was not a very compelling read, dealing with issues Jason has over his death (and who wouldn’t?). As for the others, some barely touched on the issue of Robin despite the (R) on the cover, which is okay. I’m glad DC didn’t drag this story out across multiple issues (#20 starts a whole new story–Year Zero).

 

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DC Infinite Crisis Beta

BURBANK, Calif. – March 25, 2013 – Warner Bros. Interactive Entertainment and DC Entertainment today announced Infinite Crisis, an all-new multiplayer online battle arena (MOBA) game developed by Turbine, the award winning studio behind free-to-play online games including The Lord of the Rings Online™. Infinite Crisis is a free-to-play game that features a deep roster of DC Comics characters and is scheduled for release in 2013 for the PC.

Infinite Crisis is a new entrant into the wildly popular MOBA genre that delivers a heart-pounding competitive player vs. player battle experience set in the legendary DC Multiverse – a world in which familiar DC Comics characters have been reimagined in startling ways. Featuring a wide variety of DC Comics heroes and villains, Infinite Crisis puts players in control of twisted incarnations of their favorite characters throughout the Multiverse such as Nightmare Batman and Gaslight Catwoman, playing in league with well-known characters including Green Lantern and The Flash.

“We are thrilled to bring Infinite Crisis, a truly competitive experience featuring the DC Comics lore and characters, to the MOBA genre,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment. “Turbine is a pioneer in online gaming and combined with the amazing world of DC Comics, they are executing on a game concept that expands the MOBA genre.”

“The Turbine team is very excited to reveal Infinite Crisis to the world and extend the MOBA genre with new features,” said Jeffrey Steefel, Executive Producer, Turbine. “We are utilizing years of experience in the online game space to deliver innovations to the MOBA genre with a game that features fast-paced action, a major story arc, destructible environments, catastrophic events and a deep roster of iconic DC Comics characters.”

For more information or to sign up for a chance to participate in the beta visit www.infinitecrisis.com.

Batman #17 Death of the Family Conclusion

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Scott Snyder concludes the over-hyped “Death of the Family” story arc in Batman #17, released Feb 12, 2013.

WARNING: SPOILERS!

 

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So, no one in the Bat-family died, and the “family” as a cohesive whole did not cease to exist, although some trust has been shaken a bit.

The title of this story arc was clearly a bad choice, a play on the death of Jason Todd aka Robin in “Death IN The Family”, way back in the 400′s.

This new arc did not involve any actual deaths in the family–although, strangely enough, the next story arc, titled Requiem, apparently does involve the death of Bruce’s son, Damian.

I have to wonder why? Why kill off Damien after the so-called DOTF story arc has already concluded?

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As far as that goes, why kill anyone at all? Are the writers having a hard time coming up with new, compelling material for the various Bat-series?

Not if recent issues in the “New 52″ are an indicator–they have been anything but! So, the ratings-overload-inducing death issues seem to be purely marketing and hype.

That being said, this was still a good story.

As the story card image shows, the story arc crosses most of the Bat series, although The Dark Knight was strangely missing from among all the others.

 

 

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These are the issues I read monthly so I don’t have an opinion on the minor Bat spin-offs:

  • Batman #13-17
  • Detective #15-16
  • Batgirl #13-16
  • Batman & Robin #15-16
  • Catwoman #13-14
  • Nightwing #15-16

Could it be that the “death” hinted at in the title is indeed the loss of trust? As this fan writes, perhaps there will be consequences later. The Bat-family turned down Bruce’s invitation after the whole affair with the Joker at Arkham.

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I’ll admit, the graphic violence in this story arc made me a bit queasy at times. I was shocked by the gore on several pages. While I’m not normally affected by horror in film or print, there was just something about Joker’s face being held on with fish hooks, and the sight of Batgirl’s detached face that threatened to turn my stomach.

(Thank goodness, Barbara Gordon was not, in fact, mutilated, although some poor woman who resembled her did meet that horrible fate–likely a female prison guard).
The writing was good. The art was stomach-churning. And for a short while, I did imagine some radical plastic surgery at the end of the issue to re-attach Barbara’s face and Red Robin’s face, since they appeared to have been mutilated at one point. That was edge-of-your-seat horror!

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I have to give Snyder and Capullo some serious kudos for an excellent conclusion to the story. While certain aspects were disappointing, I certainly did not want anyone in the Bat family to actually die!

DC will no doubt produce a collected edition for DOTF although no such book exists yet in comic wholesale lists and is not yet listed for pre-order on Amazon.

While there was some confusion about the collected Court of Owls story arcs in issues #8-11 (give or take) of the various Bat-series, that should be much less confusing when a DOTF graphic novel becomes available later in 2013.

 

Richard Garriott Returns to ULTIMA!

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A new ULTIMA GAME is in the works by famed game designer Richard Garriott (aka Lord British), as a crowdfunded Kickstarter project. The game is called Shroud of the Avatar: Forsaken Virtuesand is reportedly a modern incarnation of his legendary series as only he can envision it.

Lord British returns to his fantasy RPG roots with Shroud of the Avatar, hearkening back to his innovative early work.

Richard Garriott, the award winning designer and creator of the Ultima franchise, makes his triumphant return to the genre that earned him a place in the Hall of Fame and a Lifetime Achievement Award. Shroud of the Avatar is the first installment of Richard’s new vision and represents the reinvention of the classic, fantasy role-playing which he pioneered. A fantasy role-playing game that will focus more on player choices and discovery than on level grinding.

It’s a PC-only game. No console versions planned.

 

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With Shroud of the Avatar, Richard and his team will again reinvent the classic fantasy role-playing experience. Using state-of-the-art tools and technology, the game will focus on what made his seminal Ultima Series great. Once players are introduced to the game, they will discover their own story woven into the immersive world and lore surrounding them. Players may choose to follow the life of the adventurer or, if they prefer, focus on exploration and discovery. Players may even choose the life of a homesteader; either nestled within the safety of the settled lands, or on the dangerous but potentially lucrative frontier. The world is full of opportunities and challenges!

MechWarrior Tactics Goes BETA

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 MechWarrior Tactics is a collectible turn-based strategy game that uses cards to represent the various components of your ‘Mechs including the ‘Mechs themselves, weapons and pilots. Players earn or purchase new cards in packages called STACs (Surplus Technology Armament Containers). STACs contain a random assortment of cards with all of the components that will help you craft the ‘Mechs that fit your playstyle and take you to victory! Visit the web site here to learn more.

As an old-school fan of the original Battletech universe, I’ve been really looking forward to this game since it was first announced two years ago.

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